Playable Races
Appearance
| Playable Races | |
|---|---|
| D&D 5e mechanics reference for Calythera | |
| Type | Game Mechanics |
| Found In | |
| Related Systems | |
This page contains the D&D 5e mechanical rules for the playable races of Calythera. It is for out-of-character use only. For the in-world descriptions, see the linked species pages.
Human
- Size: Medium
- Speed: 30 ft
- Ability Score Increase: One ability score +2, another +1 (flexible)
- Age: Mature at 18, live 70–90 years
- Alignment Tendency: Any (pragmatic and coalition-minded)
- Languages: Common, one additional language
- Skills: Proficiency in one skill of choice
- Versatile Adaptation: Proficiency in one tool set (e.g., tinkering tools)
- Human Resilience: Advantage on saving throws against exhaustion from overload or environmental strain
Reclaimer Human Variant
- Size: Medium
- Speed: 30 ft
- Ability Score Increase: Constitution +1, Wisdom +1, one other +1
- Age: As human (mature at 18, live 70–90 years)
- Alignment Tendency: Neutral (reclamation-focused)
- Languages: Common, one additional
- Skills: Proficiency in Survival and Investigation; one skill proficiency of choice
- Tool Proficiency: Proficiency with tinker's tools
- Reclaimer Veining: Advantage on checks to stabilize or recalibrate hemotech in low-aether zones; resistance to aether overload damage
- Exposure Adaptation: No exhaustion from controlled aether exposure; DC 15 Tinkering check to maintain veining patterns
Gnome
- Size: Small
- Speed: 25 ft
- Ability Score Increase: Intelligence +2, Dexterity +1
- Age: Mature at 40, live 400–500 years
- Alignment Tendency: Lawful neutral (guild-focused)
- Languages: Common, Gnomish
- Darkvision: 60 ft
- Tinkering Proficiency: Advantage on Intelligence (Tinkering) checks to create or modify hemotech devices
- Gnome Cunning: Advantage on Intelligence, Wisdom, and Charisma saving throws against aether overload effects
- Artificer’s Knack: When using tinkering tools to create a hemotech item, reduce crafting time by half
Dwarf
- Size: Medium
- Speed: 25 ft (not reduced by heavy armor)
- Ability Score Increase: Constitution +2, Strength +1
- Age: Mature at 50, live up to 350 years
- Alignment Tendency: Lawful neutral (guild and hold focused)
- Languages: Common, Dwarvish
- Darkvision: 60 ft
- Dwarven Resilience: Advantage on saving throws against overload or heat strain; resistance to overload damage
- Tool Proficiency: Proficiency with smith's tools, brewer's supplies, or mason's tools
- Forge Insight: Double proficiency bonus on Intelligence checks related to hemotech relics or geothermal mechanisms
- Forge Endurance: Advantage on Constitution saving throws against exhaustion from heat, overload, or prolonged labor
Aetherborn
- Size: Medium
- Speed: 30 ft
- Ability Score Increase: Wisdom +2, Constitution +1
- Age: Mature at 20, live up to 150 years
- Alignment Tendency: Neutral (nomadic and survival-focused)
- Languages: Common, Aetheric
- Darkvision: 60 ft
- Void Adaptation: Advantage on Survival checks in the Wastes; no exhaustion from aether depletion or environmental strain
- Circuit Detection: Proficiency in Investigation or Perception; advantage on checks to locate aether anomalies or hidden relics (DC 15)
- Resonance Filter: When using tinkering tools in void zones, reduce failure consequences by one step
- Aetherborn Resilience: Resistance to aether overload damage